Roblox Studio How to Upload a Game

Publishing Your Game

It's a good idea to publish your game every ten minutes while y'all're working or whenever yous make a big modify. Once published, you can edit it from any reckoner.

  1. Select FilePublish to Roblox to open the publishing window.

  1. Enter a place name and an optional clarification.

  1. When ready, click the Create button…

Thumbnails are small images that represent your game and tin can attract players when you publish your game. To learn more and create your own, check out the commodity: Game Thumbnails and Videos.

Brand your Game Public

When yous publish games, it'southward automatically set up to private. Nobody tin play it on the platform yet, including y'all. We need to brand our games public and then others tin can play them.

  1. Make sure you are logged into Roblox online.
  2. Get to the Develop Page.
  3. Under the game name, toggle Individual to Public.
  4. Decide if you want your game featured on your contour. Choose between OK or No.

Congratulations! You lot have published a game, and are officially a Roblox game developer. Players all over the globe can play your game!

Using Team Create

Team Create allows you to work together with multiple people to create a game. One time you are in team create, you can invite friends. Turn Team Create off when you are done if you don't desire people to continue working on information technology.

Always publish your game right earlier turning on Team Create to piece of work on your most recent file.

Turn On Team Create

  1. Click on the the View Tab.
  2. Click Team Create.

  1. Click Turn On.

Add Friends to your Projection

  1. Blazon the name of your friend in "Invite a friend".

  1. Click Add together.

Turning off Squad Create

You can always turn off Squad Create whenever yous're washed testing.

  1. Click in the bottom-right corner of the team list.
  2. Select Turn OFF Team Create.

If you lot accept any questions on what the final projection should wait like or demand a reference, yous can download an instance.

Playtesting with Friends

Your game might exist really obvious and piece of cake to you lot, but others may help point out things yous may non take noticed, such as an especially difficult jump or the theme isn't clear at times. Others tin also give yous unique ideas that will make your game meliorate. E'er get other people to play your games and give you their honest opinion. This will make yous a stronger game programmer.

Before playtesting, always make sure to re-publish your game. If you forget, others won't be able to see your most contempo piece of work.

An alternative activity is to have students round-robin have turns in front of each other's games to test.

What To Do While Playtesting

Answer the following questions:

  1. Name of the tester.
  2. Tester's favorite thing and why.
  3. One mode the designer can make the game more engaging and fun.

Ask the following guiding questions equally students piece of work:

  • What parts of the game were besides hard or as well easy?
  • What was something you didn't expect? Did that make the game fun or frustrating?

Permit x minutes for students to playtest their games. Based on the unique needs of your form, you lot tin can always take more time.

What Not To Practice While Playtesting

Set strong expectations before playtesting:

  • Don't yuck my yum: for example, if someone really worked hard, don't dismiss their work.
  • Don't change someone'due south game without permission.
  • No trash-talking or negative language.

Before starting, ask students to draw the difference between proverb mean things most a game and giving advice. Additionally, ask what they should practice while testing someone's game (be thoughtful and circumspect) and what they shouldn't do (play and non reverberate on their game).

Use Team Create to take students split into two teams. Each squad starts with Player Spawns in different areas and has to build bridges to get to the centre. Each actor must have to make at least two little jumps and one big jumps while beingness in danger of dying if they don't brand information technology.

Practiced activity for review afterward a intermission or at the get-go of the side by side department. Forces students to commencement working with design constraints in a fun way. Can exist elaborated on to require boosted elements that were previously taught such as including transparent bricks, or bricks of different colors and materials.


These documents are licensed by Roblox Corporation under a Creative Commons Attribution-NonCommercial-ShareAlike four.0 International License. Roblox, Powering Imagination, and Robux are trademarks of Roblox Corporation, registered in the United States and other countries.

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Source: https://education.roblox.com/resources/intro-to-studio-publish

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